Things learned at our weekly game session
Jan. 8th, 2004 10:14 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Last nights lesson learned in our Feng Shui game:
Don't go killing the main plot carrying charecters...
Also, Reuben was given the Munchkin's guide to power Gamers
John is the only person I know who has actually bought the Munchkin Card Game Rather than just looking at the box and thinking "that's so cool, I wish I could afford it..."
The Dork 20 decks are as amusing in person as the caption contest for it was online.
and while looking up these links, I have found out that there will be a Dork Tower board game.
I need to get the Dork Tower trade novels, as I loved reading grog's comics and there is no way I am going to b able to get all the back issues singly...It would just cost way too much.
Don't go killing the main plot carrying charecters...
Also, Reuben was given the Munchkin's guide to power Gamers
John is the only person I know who has actually bought the Munchkin Card Game Rather than just looking at the box and thinking "that's so cool, I wish I could afford it..."
The Dork 20 decks are as amusing in person as the caption contest for it was online.
and while looking up these links, I have found out that there will be a Dork Tower board game.
I need to get the Dork Tower trade novels, as I loved reading grog's comics and there is no way I am going to b able to get all the back issues singly...It would just cost way too much.
no subject
on 2004-01-09 04:41 pm (UTC)actually, D and I have a copy, and have been contemplating getting expansions but can rarely find enough people who want to play to make it worthwhile.
Mayor of Munchkin City
on 2004-01-11 12:03 pm (UTC)Basically, I found it to be a rather pointless game. Oh, look! We all get 9 life & are sitting around until everyone runs outta mean cards to plunk down. Then, the next person wins. Woohoo. Huzzah.
Hold me back, folks.